If the player hits the opponent with a counter hit or during a chain, the opponent will fly back much farther.A similar animation was used for Lars's Ark Blast, which also has a similar effect on hit.Also, in both of Heihachi's Rage Arts, it resembles Ryu's Hadoken in his anime appearance in Street Fighter II V. The arm movement of Demon Breath resembles that of Ryu's Hadoken from the Street Fighter series but without the fireball, though Ryu actually can perform a non-fireball version of this move in the Street Fighter Alpha games.This also happens at the end of The Mishima Saga, where he uses the move as the final blow of his alternate Rage Art in his final showdown against Kazuya's devil form. In Tekken 7, Heihachi uses the Demon Breath as the final blow of his Rage Art, where he charges the move before hitting his opponent. By pressing f+2, then immediately pressing 1+2, Heihachi will perform a small spin before executing the Demon Breath, known as the Demon Shout. It would initially cause a crumple that could be comboed after, but, in Tekken Tag Tournament 2, the knockdown was changed to a snapback knockdown with no guaranteed follow-up. The effect on hit varies depending on the game.